COVERAGE THROUGH 2026-08-25  AWAITING
EVENTS 27 · 2026-W33
GAMES 2704
WEEKLY · 27 events · 2704 games
ABOUT THIS DATA

Every stat on this dashboard reads the Archive’s own first-party tournament pull from Best Coast Pairings — editorially curated by the Editor before commit, limited to 5+ round events, and faction-anonymous (no player names appear in any published output). It is the Archive computing on public event records, not a republished third-party win-rate table. Win rate is wins / (wins + losses + draws); the temporal toggle above slices the same pull by week, current patch, or edition lifetime.

HOW TO READ QUANTUM

Quantum is the Archive’s measurement layer — what the tournament data says about the game, before anyone interprets it. Every stat tab reads first-party Best Coast Pairings tournament data (5+ round events, faction-anonymous), sliced by the temporal window you pick above.

The dashboard measures — that is the Archivist. Interpretation lives on Awakenings — that is the Editor. Weigh them as separate acts.

  • Faction Performance (this tab) — per-faction win rate (Wilson 95% CI bar — wider band = smaller sample), field share, round attrition. Δ movement lives in the headline strip.
  • Matchups — the full 28×28 faction-vs-faction grid, heat-striped against each row faction’s own win rate.
  • Detail — margin profile, representation, consistency, round attrition tables.
  • Disposition — the 11th-edition list-building posture surfaces (populate as first-party 11e data lands).
  • ELO — the cumulative player rating ladder (not windowed — the temporal toggle doesn’t apply).
  • Tier List ↗ — the headline verdict: the Strength Index.
VITAL SIGNS · COLUMN REFRESH STATUS
PERFORMANCE
2026-08-16
FRESH · 10D AGO
PRACTICE
2026-06-27
FRESH · 60D AGO
DIGEST
2026-08-26
FRESH · 0D AGO
TOP WIN RATE
61.9% Adepta Sororitas
z +2.31 · CI [51.2–71.6]
STEEPEST CLIMB
+20pp Imperial Agents
w/w · Genestealer Cults +18.7
SHARPEST DROP
-13.7pp Thousand Sons
w/w · Chaos Knights -11.5
LATE-GAME LEADER
+41.7pp Grey Knights
round Δ · climbs late
HIDDEN GEM
Adepta Sororitas 61.9%
N=87 · 1.7% field share

FACTION PERFORMANCE

PER-FACTION WIN RATE · WILSON 95% CI (REAL WR, DRAWS EXCLUDED) · ACTIVE WINDOW · SORTABLE
FORMAT:
STAT:
# FACTION WIN RATE · 95% CI VP DIFF TOP-3 N
# FACTION WIN RATE · 95% CI VP DIFF TOP-3 N

COVERAGE

RECENT THIRD-PARTY WRITEUPS · THROUGH 2026-08-25
2026-08-25 VIDEO

Ranking the Best Skirmishers in Warhammer 40k

Art of War 40k · Art of War 40k

2026-08-25 VIDEO

Warhammer 40k Meta Recap August 22-23 #warhammer40k #warhammer

Art of War 40k · Art of War 40k

2026-08-24 ARTICLE

Competitive Innovations in 11th: WTC 2026 Bonus

Goonhammer Competitive Innovations · James "One_Wing" Grover

2026-08-24 VIDEO

Jeden Montag kurz nach Acht: Turnierergebnisse vom Wochenende

Breaking Heads · Breaking Heads

MATCHUP MATRIX FACTION-VS-FACTION WIN RATE · HEAT-STRIPED AGAINST ROW BASELINE · LOW-N CELLS (< 5 GAMES) MUTED

First-party BCP tournament data — 5+ round events, faction-anonymous. Cells show the row faction’s win rate vs the column faction.

Adepta Sororitas Adeptus Custodes Adeptus Mechanicus Aeldari Astra Militarum Black Templars Blood Angels Chaos Daemons Chaos Knights Chaos Space Marines Dark Angels Death Guard Deathwatch Drukhari Emperor’s Children Genestealer Cults Grey Knights Imperial Agents Imperial Knights Leagues of Votann Necrons Orks Space Marines Space Wolves Thousand Sons Tyranids T’au Empire World Eaters
Adepta Sororitas 1 3 1 2 3 1   4 2 2 67 57   4 43   1   83 4 4 40 57 2 1 86 2 2
Adeptus Custodes 3 7 3 60 4 71 4 61 60 45 53 71 2 31 29 50 50 1 82 50 50 45 50 60 50 41 11 0
Adeptus Mechanicus 1 3 1 40 4 2 43 2 1 1 2 3 2 3 33 2 1   1 43 50 4 2 20 40 50 4 2
Aeldari 2 40 60 3 80 56 4 50 4 4 36 50 2 1 4 71 25   4 60 23 50 53 3 4 55 43 50
Astra Militarum 3 4 4 20 5 17 3 0 2 70 86 17 1 1 3 40 20   17 43 50 13 58 1 2 13 38 17
Black Templars 1 29 2 33 83   4 2 3 40 40 40   2 3 3 2   20 2 44 60 29 4 2 2 3 4
Blood Angels   4 57 4 3 4 1 38 83 3 40 40 1 4 4 3 1 1 3 3 63 43 50 3 50 57 70 57
Chaos Daemons 4 33 2 50 80 2 63 7 4 50 43 69 50 50 50 3 40   50 75 50 56 26 60 43 64 65 71
Chaos Knights 2 40 1 4 2 3 17 4 1 20 20 4   2 60 2 1   3 3 60 50 4 0 4 25 4 43
Chaos Space Marines 2 55 1 4 30 60 3 50 80 7 0 70 2 3 50 4 44   42 50 57 40 43 60 4 44 55 33
Dark Angels 33 47 2 64 14 60 60 57 60 100 7 80   43 33 60 60 2 75 50 40 48 42 50 70 65 31 2
Death Guard 43 21 3 50 67 50 60 31 4 25 20 7 4 17 25 2 57 3 42 19 44 69 19 67 4 58 70 33
Deathwatch   2 2 2 1   1 50   2   4   2 4         2 2 4 1 3 1   1 1
Drukhari 4 62 3 1 1 2 4 17 2 3 57 83 2 1 60   4   1 63 60 50 20 40 1 38 50 4
Emperor’s Children 57 64 67 4 3 3 4 50 40 30 61 75 4 40 10 2 57 1 69 43 35 50 72 0 88 42 50 4
Genestealer Cults   50 2 29 60 3 3 3 2 4 20 2     2   2   86 3 4 40 4 1 80 80 40 4
Grey Knights 1 50 1 75 80 2 1 60 1 56 40 43   4 43 2 1   3 3 11 4 50 40 3 40 33 2
Imperial Agents   1         1       2 3     1           3   2   1 1    
Imperial Knights 17 18 1 4 83 80 3 50 3 58 25 42   1 31 14 3   4 4 36 55 41 4 43 40 22 50
Leagues of Votann 4 50 43 40 57 2 3 13 3 50 43 75 2 38 57 3 3   4 3 42 27 45 43 3 56 56 4
Necrons 4 44 50 77 17 56 38 50 30 43 53 44 2 30 65 4 89 3 57 50 6 72 48 44 71 45 54 25
Orks 60 55 4 50 88 40 43 44 50 50 52 23 4 50 50 60 4   36 68 28 7 43 4 36 56 40 54
Space Marines 29 50 2 41 42 43 50 68 4 52 58 75 1 70 28 4 50 2 53 55 52 52 16 25 29 44 44 89
Space Wolves 2 40 80 3 1 4 3 40 100 40 50 33 3 60 88 1 60   4 43 56 4 75 1 4 83 38  
Thousand Sons 1 42 60 4 2 2 50 57 4 4 30 4 1 1 13 20 3 1 43 3 29 64 64 4 2 33 64 3
Tyranids 14 59 50 27 88 2 43 36 63 56 30 33   50 50 20 60 1 60 44 36 44 56 17 67 9 47 53
T’au Empire 2 67 4 57 50 3 30 35 4 45 54 30 1 50 43 60 67   78 44 38 60 56 63 36 47 6 56
World Eaters 2 100 2 50 83 4 43 14 57 67 2 67 1 4 4 4 2   50 4 75 46 11   3 47 44 3
PER-EVENT AUDIT · 27 EVENTS
  • Hammer of Wrath GT August 16, 2026 · players · rounds
  • Rose City Rampage II August 16, 2026 · players · rounds
  • Spruce City Grand Tournament August 17, 2026 · players · rounds
  • Grillin' Dice GT 2026 August 17, 2026 · players · rounds
  • Sanctum's first Ironman Event! August 16, 2026 · players · rounds
  • Hole in the Wall GT August 16, 2026 · players · rounds
  • Onslaught x Layton GT August 16, 2026 · players · rounds
  • River City Rumble 40k August 16, 2026 · players · rounds
  • Free State Mid Summers GT August 16, 2026 · players · rounds
  • Warhammer 40k RocHard GT 2026 August 16, 2026 · players · rounds
  • NSO 2026 August 16, 2026 · players · rounds
  • 21st Legion Wargaming Presents: Heart of War 2026 40K hosted by Away Games August 16, 2026 · players · rounds
  • TNT at Nashcon August 16, 2026 · players · rounds
  • Summer Slaughter: Warhammer 40K Grand Tournament August 16, 2026 · players · rounds
  • Summer of War GT August 16, 2026 · players · rounds
  • The Upkeep Games GT I 2026 August 16, 2026 · players · rounds
  • 2 Day 2K Warhammer 40K Tournament August 16, 2026 · players · rounds
  • Loch 'n Load Teams Championship August 16, 2026 · players · rounds
  • EG Grand Slam 40k GT 2026 August 16, 2026 · players · rounds
  • South Yorkshire Teams 2026 August 16, 2026 · players · rounds
  • Grampian Gaming Guild August Teams GT August 16, 2026 · players · rounds
  • Oxford Onslaught Major 40k August 16, 2026 · players · rounds
  • Happy Birthday Mr. Iberian Goblin! August 16, 2026 · players · rounds
  • ELBCOAST CUP 24 August 16, 2026 · players · rounds
  • Torneo Tabletop Agosto August 15, 2026 · players · rounds
  • Warhammer 40,000 Grand Tournament - Warhammer Open Newport August 16, 2026 · players · rounds
  • WTC Warmaster GT 2026 August 12, 2026 · players · rounds

MARGIN PROFILE HOW DOMINANTLY EACH FACTION WINS AND LOSES · BLOWOUT & CLOSENESS RATES

FACTION GAMES AVG MARGIN (WIN) AVG MARGIN (LOSS) BLOWOUT % CLOSENESS %
Adepta Sororitas 87 23.7 33.7 10.3% 19.5%
Adeptus Custodes 272 28.2 26.7 13.2% 28.7%
Adeptus Mechanicus 97 23.8 23.7 8.3% 21.7%
Aeldari 168 21.3 31.9 10.1% 31.6%
Astra Militarum 147 24.6 31.8 7.5% 21.8%
Black Templars 107 26.9 26.5 10.3% 29.9%
Blood Angels 135 27.3 28.2 11.9% 17.8%
Chaos Daemons 260 27.3 29.9 15% 26.5%
Chaos Knights 106 24.9 27 7.6% 28.3%
Chaos Space Marines 239 26.3 26.1 12.1% 29.3%
Dark Angels 284 29.2 27.5 15.9% 19%
Death Guard 257 22.6 25 6.6% 29.2%
Deathwatch 41 37.6 31.9 24.4% 14.6%
Drukhari 128 23.9 28 11.7% 25%
Emperor’s Children 255 27 27.9 12.9% 23.9%
Genestealer Cults 89 28.6 21.8 15.7% 28.1%
Grey Knights 131 23.8 29.4 9.9% 17.6%
Imperial Agents 15 15.1 39.6 6.7% 26.7%
Imperial Knights 199 32.3 30.8 16.6% 19.6%
Leagues of Votann 216 28.7 28.6 14.4% 19.4%
Necrons 318 29 25.6 16.4% 26.1%
Orks 314 33.2 23.7 18.2% 22.9%
Space Marines 366 25.1 26.4 12.3% 26%
Space Wolves 132 30.4 23.8 18.9% 24.2%
T’au Empire 280 26.7 29.2 12.5% 23.2%
Thousand Sons 151 26 24.9 10.6% 26.5%
Tyranids 284 24.3 26.7 10.6% 27.5%
World Eaters 160 30 29.9 15.6% 17.5%

REPRESENTATION POPULATION SHARE · TOP-CUT SHARE · OVERREP INDEX

FACTION POP SHARE TOP-CUT SHARE OVERREP
Adepta Sororitas 1.66% 4.48% 2.7x
Adeptus Custodes 5.19% 4.48% 0.86x
Adeptus Mechanicus 1.85% 1.49% 0.81x
Aeldari 3.21% 2.99% 0.93x
Astra Militarum 2.81% 0%
Black Templars 2.04% 2.99% 1.46x
Blood Angels 2.58% 1.49% 0.58x
Chaos Daemons 4.96% 4.48% 0.9x
Chaos Knights 2.02% 1.49% 0.74x
Chaos Space Marines 4.56% 2.99% 0.65x
Dark Angels 5.42% 7.46% 1.38x
Death Guard 4.91% 0%
Deathwatch 0.78% 1.49% 1.91x
Drukhari 2.44% 5.97% 2.44x
Emperor’s Children 4.87% 2.99% 0.61x
Genestealer Cults 1.7% 2.99% 1.76x
Grey Knights 2.5% 4.48% 1.79x
Imperial Agents 0.29% 0%
Imperial Knights 3.8% 0%
Leagues of Votann 4.12% 1.49% 0.36x
Necrons 6.07% 5.97% 0.98x
Orks 5.99% 10.45% 1.74x
Space Marines 6.99% 4.48% 0.64x
Space Wolves 2.52% 1.49% 0.59x
T’au Empire 5.35% 10.45% 1.95x
Thousand Sons 2.88% 2.99% 1.04x
Tyranids 5.42% 4.48% 0.83x
World Eaters 3.05% 5.97% 1.95x

CONSISTENCY PROFILE CROSS-EVENT WR σ · VP SCORE σ · MIRROR-MATCH MARGIN

FACTION EVENTS CROSS-EVENT σ VP SCORE σ AVG MIRROR MARGIN MIRROR N
Adepta Sororitas 14 0.22 32 1
Adeptus Custodes 18 0.156 32.5 ±27.9 VP 7
Adeptus Mechanicus 14 0.192 29.9 1
Aeldari 21 0.234 26.6 ±22.7 VP 3
Astra Militarum 20 0.258 27.7 ±27.8 VP 5
Black Templars 16 0.189 24.9 0
Blood Angels 14 0.204 24.1 1
Chaos Daemons 20 0.171 29 ±21.3 VP 7
Chaos Knights 15 0.17 33.5 1
Chaos Space Marines 23 0.186 29.6 ±24.7 VP 7
Dark Angels 21 0.195 30.4 ±25.1 VP 7
Death Guard 22 0.198 30.8 ±19.6 VP 7
Deathwatch 6 0.196 22.1 0
Drukhari 16 0.231 34.7 1
Emperor’s Children 19 0.169 30.9 ±13.4 VP 10
Genestealer Cults 16 0.221 28.9 0
Grey Knights 20 0.211 29.2 1
Imperial Agents 4 25.2 0
Imperial Knights 21 0.164 33.5 ±18.3 VP 4
Leagues of Votann 19 0.144 30.1 ±30 VP 3
Necrons 25 0.179 32 ±24.8 VP 6
Orks 20 0.082 33 ±22.4 VP 7
Space Marines 24 0.132 31.3 ±25.2 VP 16
Space Wolves 16 0.228 26.8 1
T’au Empire 23 0.222 28.3 ±32.2 VP 6
Thousand Sons 17 0.191 29.7 ±33 VP 2
Tyranids 22 0.16 28.8 ±23 VP 9
World Eaters 19 0.121 28.5 ±31 VP 3

ROUND ATTRITION PER-ROUND WIN RATE BY FACTION · ROUND 1 IS MOSTLY RANDOM, FINAL ROUNDS REFLECT TOP-TABLE COMPETITION

FACTION GAMES R1 R2 R3 R4 R5 R6 R7 R8 R9 Δ ROUND
Adepta Sororitas 87 80% 68.4% 68.8% 47.1% 57.1% 0% -22.9 pp
Adeptus Custodes 272 52.3% 46.3% 63.6% 58.7% 39.1% 42.9% 28.6% 50% 100% -9.4 pp
Adeptus Mechanicus 97 52.6% 44.4% 37.5% 16.7% 56.3% 50% 100% 100% +3.6 pp
Aeldari 168 63.6% 40.5% 54.6% 46.7% 32% 0% 0% 100% -31.6 pp
Astra Militarum 147 41.4% 35.3% 34.5% 30.4% 56% 100% +14.6 pp
Black Templars 107 30% 47.4% 16.7% 47.6% 55.6% 25% 0% 100% +25.6 pp
Blood Angels 135 44% 63% 50% 55.6% 60.9% 50% +16.9 pp
Chaos Daemons 260 66.7% 55.1% 44.7% 53.9% 52.3% 30.8% 50% 0% 0% -35.9 pp
Chaos Knights 106 47.4% 47.6% 27.3% 45% 47.1% 33.3% -0.3 pp
Chaos Space Marines 239 44.7% 41.3% 57.5% 50% 51.3% 50% 0% 0% +6.6 pp
Dark Angels 284 59.6% 43.1% 60% 53.2% 64% 38.5% 66.7% 22.2% -21.1 pp
Death Guard 257 39.6% 44% 48.9% 41.3% 38.1% 40% +0.4 pp
Deathwatch 41 33.3% 75% 62.5% 50% 37.5%
Drukhari 128 57.1% 41.7% 56.5% 55% 45.5% 40% 100% 50% -11.7 pp
Emperor’s Children 255 51.2% 55.8% 51.1% 50% 58.5% 76.9% 66.7% 83.3% +25.8 pp
Genestealer Cults 89 29.4% 75% 50% 42.9% 66.7% 50% +37.3 pp
Grey Knights 131 31% 57.1% 47.8% 50% 72.7% 100% 0% 0% +41.7 pp
Imperial Agents 15 50% 75% 50% 66.7% 33.3% 0%
Imperial Knights 199 42.1% 53.9% 58.8% 35.5% 21.1% 50% 100% 50% -21 pp
Leagues of Votann 216 52.4% 57.5% 51.4% 60% 31.7% 85.7% 25% 0% -20.7 pp
Necrons 318 57.9% 53.5% 39.7% 55.4% 62.7% 42.9% 50% 66.7% +4.9 pp
Orks 314 50% 50.8% 39.6% 51% 56.1% 63.2% 25% 50% +13.2 pp
Space Marines 366 45.6% 46.8% 49.3% 51.9% 62.5% 50% 71.4% 100% +4.4 pp
Space Wolves 132 52.2% 57.7% 52% 56% 57.7% 66.7% 100% 100% +5.5 pp
T’au Empire 280 52.6% 39.2% 54.9% 50% 54.2% 55.6% 100% 100% +1.5 pp
Thousand Sons 151 46.2% 39.5% 58.3% 42.3% 48% 33.3% 0% 0% +1.9 pp
Tyranids 284 46.3% 46.6% 47.4% 50% 44.4% 62.5% -1.8 pp
World Eaters 160 66.7% 65.6% 53.1% 51.7% 33.3% 16.7% -33.3 pp
PROTOCOL · INTERACTIVE TOOL

DISPOSITION EXPLORER

Pivot the faction → detachment → Force Disposition data four ways — which posture wins for a build, which builds win a posture, and the army-agnostic disposition×disposition and disposition-agnostic build×build matchups. Every view carries a plain-language verdict that is gated on the sample: a leader is named only when its 95% interval clears the rest, never by sorting and crowning.

Faction×detachment×disposition is roughly 1,300 cells; even a healthy season spreads only a few thousand games across them. This tool is built so the uncertainty is the most visible thing on screen — it refuses to declare findings the sample can’t support. On reading these limits, see What the Numbers Can Bear and Six Bins.

Lens
Format
Thin cells
30
Sort by
 

Win rates are the Archive’s own first-party measurement from the weekly tournament pull — not republished aggregator tables. Verdicts come from confidence-interval separation only; no p-values. The build×disposition data (the BUILD → DISP and DISP → BUILD lenses) begins with the first post-11th-edition pull on Friday 3 July 2026.

TWO-ELO RATING SYSTEM · PROVISIONAL
ELO ratings are provisional. Built from 8 tournament pulls since the current dataslate — 6191 of 6616 players are still inside their provisional rating period. Read the ordering as early-stage, not a settled skill ladder; ratings stabilise as pulls accumulate. Running raw and performance-adjusted — the ladder is a two-rating system on first-party tournament results.
RAW Performance against other players, regardless of faction.
PERF-ADJ Net of the factions’ observed strength this season — the Performance composite.
Faction premium = adjusted − raw. Positive (adjusted above raw): the player is exceeding what their faction predicts — a skill signal. Negative: the faction is doing the lifting. This is the “is it the player or the army?” read.

BIGGEST SKILL PREMIUM

PERF-ADJ FURTHEST ABOVE RAW · THE GENUINE SKILL SIGNAL

    BIGGEST FACTION LIFT

    PERF-ADJ FURTHEST BELOW RAW · FACTION DOING THE LIFTING

      TOP-50 LEADERBOARD · EDITION 11E

      CLICK A RATING HEADER TO SORT · CLICK A NAME FOR ITS RATING NEIGHBORS · DEFAULT: RAW ↓
      # PLAYER RAW PERF-ADJ P-PREMIUM G RECENT FACTIONS